injectSMAA
Versione injectSMAA v1.1
Signori, quello che vi posto è un'utility che implementa nella maggior parte dei giochi l'uso del SMAA sostituendo il FXAA.Non ho idea del miglioramento qualitativo e di come impatta sulle prestazioni, ma lo proverò al più presto!
SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism.
Download:
http://www.iryoku.com/smaa/" onclick="window.open(this.href);return false;
http://mrhaandi.blogspot.com/p/injectsmaa.html" onclick="window.open(this.href);return false;
Description
adds "Subpixel Morphological Antialiasing" to an application
is based on "injectFXAA" (written by "some dude")
is supposed to work only with directx 9, directx 10, directx 11, x86 applications
may be incompatible with any other form of antialiasing
may be incompatible with overlays (Steam Overlay, MSI Afterburner, Fraps, ...)
SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism.
http://www.iryoku.com/smaa/" onclick="window.open(this.href);return false;
Changelog
v1.1
Fix: (d3d9) GTA4 AlphaTest issue
Fix: (d3d9) GTA4 DepthStencil issue
v1.0
Add: SMAA 1x
Screenshots (left: no antialiasing, right: smaa)